327 | step2-scoring | success | yes | | | 0:00:53 | | Artefacts hidden. If you are the author, please login using the top-right link or use the dashboard. | traveled_tiles_median | 3 | survival_time_mean | 3.106666666666663 | good_angle_mean | 0.8582415175275339 | valid_direction_mean | 1.0866666666666662 |
other statsepisodes | details{"ep000": {"nsteps": 45, "reward": -22.730665498682193, "good_angle": 2.464011645649803, "survival_time": 1.500000000000001, "traveled_tiles": 3, "valid_direction": 1.400000000000001}, "ep001": {"nsteps": 108, "reward": -9.473568658999822, "good_angle": 0.21552867377610185, "survival_time": 3.599999999999997, "traveled_tiles": 2, "valid_direction": 0.5333333333333314}, "ep002": {"nsteps": 237, "reward": -4.432748170956362, "good_angle": 0.44670148280839816, "survival_time": 7.899999999999982, "traveled_tiles": 5, "valid_direction": 0.6666666666666666}, "ep003": {"nsteps": 40, "reward": -27.05611758381128, "good_angle": 0.3536391550655539, "survival_time": 1.333333333333334, "traveled_tiles": 1, "valid_direction": 0.9333333333333336}, "ep004": {"nsteps": 111, "reward": -9.86401510136286, "good_angle": 0.8113266303378122, "survival_time": 1.2000000000000004, "traveled_tiles": 5, "valid_direction": 1.8999999999999984}} | good_angle_max | 2.464011645649803 | good_angle_median | 0.44670148280839816 | good_angle_min | 0.21552867377610185 | reward_max | -4.432748170956362 | reward_mean | -14.711423002762508 | reward_median | -9.86401510136286 | reward_min | -27.05611758381128 | survival_time_max | 7.899999999999982 | survival_time_median | 1.500000000000001 | survival_time_min | 1.2000000000000004 | traveled_tiles_max | 5 | traveled_tiles_mean | 3.2 | traveled_tiles_min | 1 | valid_direction_max | 1.8999999999999984 | valid_direction_median | 0.9333333333333336 | valid_direction_min | 0.5333333333333314 |
| No reset possible |
326 | step1-simulation | success | yes | | | 0:01:05 | | Artefacts hidden. If you are the author, please login using the top-right link or use the dashboard. | | No reset possible |